top of page

TECHNICAL

AND FUTURE-

PROOF

We engineer visuals, tools, and systems for ambitious games using Unreal Engine.

We build tools, optimize performance, and craft visuals that power the world’s most ambitious games — from pre-production to launch.

MetaMeow

We build tools, design procedural visuals, and engineer custom pipelines to solve real problems in game development. MetaMeow empowers teams with shader innovation, performance tuning, and engine-level precision — from prototype to launch.

Cyberpunk 2077

Procedural

Runtime FX

Level Design Tooling

Cyberpunk 2077

Valorant

Tool Development

UE5 Editor

Pipeline

Valorant

Horizon

Shader

Performance

Console

Horizon
Logo Header

Case Studies

What’s Next?

Company Logo
Company Logo
Company Logo
Company Logo
Logo footer

Clients

Since 2021, we have partnered with leading game studios and developers to push the boundaries of creativity. Will your logo be next?

“Working with MetaMeow was a game-changer for us. Their advanced technical art services helped us upgrade our game’s visual quality without compromising performance. The automation tools they provided saved us invaluable development time, allowing us to focus more on creativity.”

Jacob Michael

Lead Developer at Arcane Studios

“Working with MetaMeow was a game-changer for us. Their advanced technical art services helped us upgrade our game’s visual quality without compromising performance. The automation tools they provided saved us invaluable development time, allowing us to focus more on creativity.”

Jacob Michael

Lead Developer at Arcane Studios

“Working with MetaMeow was a game-changer for us. Their advanced technical art services helped us upgrade our game’s visual quality without compromising performance. The automation tools they provided saved us invaluable development time, allowing us to focus more on creativity.”

Jacob Michael

Lead Developer at Arcane Studios

Hear What They Say

Cyberpunk 2077

Cyberpunk 2077

Procedural

Runtime FX

Level Design Tooling

Valorant

Tool Development

UE5 Editor

Pipeline

Valorant

Horizon

Shader

Performance

Console

Horizon
Logo Header

Case Studies

Our Services

Click on one of the cats to learn more about what we offer.

Our Programming Services

1s.png

We create scalable, dynamic game environments using procedural techniques. Ideal for studios needing large, varied worlds without blowing the budget or production timeline.

This service includes:

Procedural asset creation (Houdini, PCG, Geometry Scripting, etc)

Destruction Systems

City and Environment Generation

Auto LODs and asset optimization

Problems we solve:

🐌

Slow world-building pipelines

🔁

Lack of content variation

🛠

Overuse of manual asset creation

📉

Poor scalability for dynamic environments

Procedural Content

Graphics Programming

Material and Shaders

Niagara and VFX

logo section.png

Graphics

We create visuals that are procedural, scalable, and real-time ready. 

Whether you’re building a stylized world or a photoreal landscape, we make it performant and flexible.

logo section.png

Programming

Solving Real Problems with Smart, Scalable Art Pipelines

Whether you’re building a stylized world or a photoreal landscape, we make it performant and flexible.

Our Graphic Services

1s.png

We ensure your game runs smoothly across all platforms—by profiling, optimizing code, and streamlining both visuals and logic without sacrificing quality.

This service includes:

Profiling on PC, PS5, Xbox, and Switch

Porting to lower-end platforms

Code optimization

Art asset optimization

Problems we solve:

📉

Game does not run on target platforms

🐢

Not hitting target FPS

🔥

Bottlenecks (GPU, CPU, memory)

📦

Too many draw calls or culling issues

🧽

Heavy shaders and materials slowing performance

Performance Optimization

Graphics Programming

Pipeline & Tools

Engine Development

bottom of page