TECHNICALAND FUTURE-PROOF

We Eat Graphics for Breakfast

Trusted by AAA developers, we provide game-changing
Graphics Programming, Technical Art, 3DCG VFX,
Optimization services and more

At Meta Meow, we don’t just outsource. We partner with you to bring your game to life. Specializing in Graphics and Programming for AAA games, we provide you with high quality Technical Art, 3D CG Production, VFX, Graphics Programming, Tools, Optimization and more. Our goal is to help you innovate while reducing your workload.

Clients

  • ORCA
  • GAME FREAK
  • Mocopi
  • SideFX
  • WOLFGAME
  • SQUARE ENIX
  • Arm
  • Studio NOBO
  • Houdini

Project Highlights

Our Services

From games and chips to cities and industry, we turn real-time 3D, graphics engineering and AI into technology that ships.

3D Systems
  • Technical Art

    We bridge art and engineering: shaders, materials, worlds, effects and characters that look great and stay within budget, plus the tools that speed up your artists.

    • Games
    • Automotive
    • Public Safety
    GraphicsWorlds and charactersTools
    Graphics
    Master Materials, Lighting
    Worlds and characters
    Open-World, Houdini, Blender, Rig tools, Physics
    Tools
    DCC, C++, Python, Blueprints
  • Spatial Computing & Digital Twins

    We turn LiDAR point clouds, GIS data and site data into interactive real-time 3D for digital twins, scenario simulation and planning, helping government, logistics, automotive and other industries see risks and optimize operations.

    • Public Safety
    • Logistics
    • Automotive
    • Semiconductor
    Spatial dataDigital twinsScenario simulation
    Spatial data
    LiDAR point clouds, GIS export
    Digital twins
    Unreal Engine 5, Digital twins, Real-time data integration
    Scenario simulation
    Blender, Houdini, Disaster simulation
Engineering
  • Programming

    Custom rendering features, work inside Unreal Engine or your own engine, and profiling that gets your game to its target frame rate.

    • Games
    • Semiconductor
    • Automotive
    Graphics ProgrammingEngine ProgrammingProfiling
    Graphics Programming
    Renderer Extensions, Custom Lighting, Lumen & Nanite
    Engine Programming
    Editor, Plugins, C++, HLSL (Compute), C#
    Profiling
    RenderDoc, NVIDIA Nsight, Platform SDK
  • Porting

    We bring your game to new platforms, adapting rendering and performance so it looks and plays right on consoles, PC and mobile.

    • Games
    ConsolesPC and handheldMobile
    Consoles
    PlayStation 5, Xbox Series X|S, Switch 1 & 2
    PC and handheld
    Steam, Steam Deck
    Mobile
    iOS, Android
  • Performance Optimization

    Using profiling tools and optimization toolkits, we discover and fix bottlenecks to ensure the best performance on a wide range of platforms.

    • Games
    • Semiconductor
    • Automotive
    • Logistics
    • Public Safety
    Platforms
    Platforms
    PC, Consoles (PS5, Xbox X/S, Switch 2, etc), Mobile (Android, iOS), Embedded Systems
AI & Hardware
  • AI

    We connect AI to your tools and data, train models for your use case, and make them fast enough to run in production, even on device.

    • Games
    • Semiconductor
    • Public Safety
    • Logistics
    • Automotive
    MCP / agentic workflowsAI model developmentOptimization
    MCP / agentic workflows
    Claude Code, Tool and data integration
    AI model development
    PyTorch, ONNX
    Optimization
    Quantization, NPU inference
  • GPU R&D

    We prototype what new hardware makes possible, from new GPU features to neural rendering, and turn it into technology your team can ship.

    • Semiconductor
    • Games
    GPU technology
    GPU technology
    Hardware ray tracing, Neural rendering, WebGPU compute
  • Technical Demo

    We build the demos that launch new chips and AI features: interactive, real-time showcases tuned to run flawlessly on the target hardware, for trade shows, keynotes and developer events.

    • Semiconductor
    ShowcasesEventsTarget hardware
    Showcases
    Unreal Engine 5, Vulkan, OpenGL, DirectX 12
    Events
    GDC, Unite Europe
    Target hardware
    Snapdragon NPU, Arm Mali GPU, 60 FPS on Galaxy S25
Apps & Web
  • Mobile App Development

    iOS and Android apps from a single codebase, with native 3D, maps and real-time features where your product needs them.

    • Public Safety
    • Logistics
    • Automotive
    Cross-platform and nativeNative 3DMaps and real-time
    Cross-platform and native
    React Native, Expo, Swift, Kotlin, C++ (NDK)
    Native 3D
    Metal, OpenGL ES 3, glTF / KTX2
    Maps and real-time
    MapLibre, Supabase Realtime
  • Web System Development

    Web platforms built end to end, from the front end to the back end and infrastructure, including real-time 3D that runs in the browser.

    • Public Safety
    • Logistics
    Front end and 3DBack endDelivery
    Front end and 3D
    React, Next.js, Three.js, WebGPU
    Back end
    Node.js, Supabase, PostgreSQL, Edge Functions
    Delivery
    Cloudflare, GitHub Actions CI, AI-assisted development (Claude Code), WCAG AA

For every industry

Consulting

Not sure where to start? We will guide you through project direction, tech stack choice, technical and budgeting decisions and help you find the most efficient way to achieve your project goals

Game Engines
Unreal Engine, Unity, Godot, Custom Engines
Technical Direction
Project Specification, Performance Budgets, Open-World Creation, Multiplatform Development
AI & Machine Learning
Agentic Workflows, MCP and CLI, Automation and Testing

Tell us the problem you want to solve, and we'll find the right technical approach.

Contact Us

Testimonials

  • アーティスト目線での使い易さを大切にしたツール開発や、実現したいことに対する様々なアプローチ方法の提案など、アーティストにとって円滑に業務を進められるサポートを頂いたのは、非常に印象的でした。また、ハイエンドグラフィック制作における、PBRの基礎理論やワークフローについてのレクチャーを頂いたり、Substance3DやUnreal Engineを使用した制作環境においての、ツール開発も非常に効率化に有用でした。特に、PBRにおける正しいテクスチャのチェックや自動修正を行うツールの導入は、作業効率が向上し、品質の維持にも大変役立っています。

    ProducerORCA Inc.

  • Meta Meow was able to help us with some specific graphical and shader needs. We wanted to achieve a special look for our game, and they were instrumental in helping us to develop our look and feel. They were communicative and made sure that we knew what we were asking for and how to ask for it. A very good partner to have on your side!

    Wolfgang, OwnerWolfgame / Shadow Tower